The following section I read was 'Computer Games as Learning Resources'. All games don't have to be violence and use explict language. Games can be used to help kids learn and now a days, it is. In our classroom, computers is a "center" and it's one of the students favorites. They get to enjoy a fun way of learning their ABC's or numbers. Every game has a concept and its to let kids have fun, but also, learn at the same time.
The last section was 'Strategies for Using Games with Your Students'. For example, we have iPads on a 1 to 1 basis in my classroom for the students to use. But, all the apps are downloaded and have been tested and used by adults to make sure they are kid friendly. So I wouldn't let a student, go grab and iPad and let them download games themselves. We have to closely monitor the game and what they're doing, and also, explain to them how it works and explore it with them. I've done this when the iPads were brought to my class and it worked perfect! Students know where not to go and if it's locked, they know they can't get into it. It's a matter of teaching your kids to make sure they understand what will happen in the game and what they will learn and most importantly, how it can be fun!
Resources
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Resources
- Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.
Excellent points about the iPads - you are very lucky to have the opportunity to work with students and these mobile devices. I believe that these type of tablets and the apps will become extremely important in the future - perhaps not taking over the laptop, but pretty close! :) Nice little Canva, too.
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